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eg-ui-graphics-req-audiorouting [2017/08/29 06:00]
nnishiguchi [Use cases]
eg-ui-graphics-req-audiorouting [2017/08/30 05:28]
nnishiguchi [Requirement list]
Line 6: Line 6:
 Toshiaki Isogai\\ Toshiaki Isogai\\
 Manuel ​ Bachmann\\ Manuel ​ Bachmann\\
-Tsuyoshi Sakamoto+Tsuyoshi Sakamoto\\ 
 +Naohiro Nishiguchi
  
 ===== Use cases ===== ===== Use cases =====
Line 34: Line 35:
 |            | Routing sound            | System needs to route sound stream to proper zones. (driver zone, passenger zone, rear seat zone)                                                | TBD                                 | Tsuyoshi Sakamoto ​ | |            | Routing sound            | System needs to route sound stream to proper zones. (driver zone, passenger zone, rear seat zone)                                                | TBD                                 | Tsuyoshi Sakamoto ​ |
 |            | Last Volume management ​  | When user turn on engine, IVI system start playing the last remaining source with last Volume. ​                                                  | TBD                                 | Naohiro Nishiguchi | |            | Last Volume management ​  | When user turn on engine, IVI system start playing the last remaining source with last Volume. ​                                                  | TBD                                 | Naohiro Nishiguchi |
-|            | Volume management ​       | When vehicle detect moving objects, IVI system mute(or reduce) volume of active source ​                                                          ​| TBD                                 | Naohiro Nishiguchi |+|            | Volume management ​       | When vehicle detect moving objects ​and external ECU output sounds(e.g. Alert), IVI system mute(or reduce) volume of active source ​of IVI system ​                                                         ​| TBD                                 | Naohiro Nishiguchi |
  
 ===== Requirement ===== ===== Requirement =====
Line 52: Line 53:
  
 ==== Requirement list ==== ==== Requirement list ====
-^ No      ^ name ^ Description ​         Recommended solution (if you have) +^ No          ^ name                ^ Description ​                                                                                             AAAA  ^ SoundManager based on GAM 
-| 0(example) ​   | Nobuhiko Tanibata | A rule which is that fade-in/out of interrupt audio and current audio shall be defined with any toolkit. | N/A  +| 0(example) ​ | Nobuhiko Tanibata ​  ​| A rule which is that fade-in/out of interrupt audio and current audio shall be defined with any toolkit. | N/A   | N/A                       
-| 1| Naohiro Nishiguchi | Shall be able to apply business logic implicitly.| | +| 1           ​| Naohiro Nishiguchi ​ | Shall be able to apply business logic implicitly. ​(*1)                                                         | Coverd ​                   ​
-| 2| Naohiro Nishiguchi | Shall have a persistency for sound source.| | +| 2           ​| Naohiro Nishiguchi ​ | Shall have a persistency for sound source. ​                                                              ​      | Coverd ​                   ​
-| 3| Naohiro Nishiguchi | Shall have a persistency for sound volume.| | +| 3           ​| Naohiro Nishiguchi ​ | Shall have a persistency for sound volume. ​                                                              ​      | Coverd ​                   ​
-| 4| Naohiro Nishiguchi | Shall know all sound sources and sinks in IVI system.| | +| 4           ​| Naohiro Nishiguchi ​ | Shall know all sound sources and sinks in IVI system. ​                                                         | Coverd ​                   ​
-| 5| Naohiro Nishiguchi | Shall manage sound route regardless of source and sink location.| | +| 5           ​| Naohiro Nishiguchi ​ | Shall manage sound route regardless of source and sink location. ​                                        ​      | Coverd ​                   ​
-| 6| Naohiro Nishiguchi | Shall manage volume regardless of the master of volume location.| | +| 6           ​| Naohiro Nishiguchi ​ | Shall manage volume regardless of the master of volume location. ​                                        |       Coverd ​                   ​
-| 7| Naohiro Nishiguchi | Shall be able to be used by application developper easily.| | +| 7           ​| Naohiro Nishiguchi ​ | Shall be able to be used by application developper easily. ​                                              ​      | Coverd. ApplicationGuide is [[soundmanager|here]] ​
-| 8| Naohiro Nishiguchi | Shall be designed to support various kinds of communication protocols. e.g. MOST,CAN,,, | | +| 8           ​| Naohiro Nishiguchi ​ | Shall be designed to support various kinds of communication protocols. e.g. MOST,​CAN,,, ​                       | Coverd ​                   ​
-| 9|  | | |+| 9           ​                    |                                                                                                          ​      ​                        ​|
  
  
 +*1: There are major 4 patterns of arbitration(policy) in automotive
 +  - The latter source win \\ Discards the former source and output the latter source.
 +  - The latter source win and the former source pause \\  Pauses the former source and output the latter.
 +  - The latter loose \\ Continues former source and discards the latter source.
 +  - The latter source is put on hold \\ Continues former source and puts latter source on hold
  
 ===== Known solutions ===== ===== Known solutions =====
eg-ui-graphics-req-audiorouting.txt · Last modified: 2017/08/31 03:16 by nnishiguchi